Monday, July 27, 2020

Shademurk: Chasing Unlife

Session: Vultha / Sorval / Iskren / Taurio

Xivaskir 17

Vultha approaches Iskren about their plans to take over the town. Iskren mentions that this is somewhat of the intent. Vultha then suggests Sorval as a figurehead, who Iskren spent all week promoting to the townsfolk as a local hero. They agree that this is a good idea.
Vultha wants to restore the wilderness to town, making it more akin to his Gruul upbringing.
Iskren shifts this point to the town being a good center of diplomacy and bureaucracy, with the Murk a spot for the Gruul to live their authentic lives.
They then get in touch with the rest of the party, with Sorval and Taurio joining up in the antechamber to Iskren's main apartment. Thaya prepares a couple of cocktails for the guests (and a weak tea for Iskren).

Iskren lays out their plans to change Shademurk for the better. A bit of conversation follows where the process of election in Shademurk itself is explained. Sorval is informed that he is nominated to take the post of mayor, once enough sponsors have been found.
Vultha brings out a flask of special gruul alcohol to celebrate and Taurio almost learns how to reverse firebreath after trying a shot. Some more conversation follows and a few shots of Gruulshine later the party finds itself in high spirits...but also in the company of some Boros soldiers.
Thihm, boros representative, explains to the party that a robbery has taken place in the Old Temple, with the head priest injured.

The Old Temple, dedicated to the Wanderer but taken care of by the Orzhov, looks moderately damaged by the entire ordeal, the attackers not having taken care while assaulting the place. Two knights of Obligation guard the entrance, but allow the party to move through. Vultha and Taurio see familiar acid-related holes in the Temple, bringing their conclusions to Iskren.
Wellgar, the head priest, meets the party in a backroom, where he is currently residing to tend to his injuries. They discover, after talking with him and checking out the catacombs several items are missing, most importantly the weapon [a single edged, two handed weapon] of the Wanderer has been stolen. Other items of note were a blue sapphire, a pair of enchanted weapons, an enchanted shield and a ring said to have belonged to Freyalise.
While walking, Iskren proffers a ring to Sorval, with a Boros emblem embossed on it.
The party also discovers, while investigating the catacombs, the statue that held the blade has been built over by the Orzhov and that the ghost guardians of the catacombs have been banished.
They also learn that the Mayor, the head priest, lord Primeground and the Orzhovian patriarchs know about the contents of these catacombs' treasury and that someone banished the guardians of the treasury.

Vultha then drops on the floor, notes that the attackers were demonic in nature, and sniffs out their tracks...but then Taurio notes someone watching them. Alerting the party to this, he starts giving chase, with the rest in tow.
The group sees the figure weaves through back-alleys, darting away near a scene of Rakdosian commotion. Being the heroes they say themselves to be, the party takes a quick stance and obliterates their foes, but sadly enough, a captured orzhovian cleric is slain while the group dispatches their foes.
They then continue their chase after mentioning the involvement of Sorval with the restoration of order.

They wind up at a small door, which leads into a tiny room, decorated with velvets, candles, skulls and other trappings of the dead. On a bed sits a lady in a state of decay, with dark hair.
She introduces herself as Ysa, the Revenant. She opens by explaining her connection to Sengir, explains that there are several planar gates around Shademurk, but her knowledge seems limited on the topic. She mentions a gate to Ulgrotha, a gate to Dominaria, a gate to Llanowar, a gate to Kamigawa and a gate to a place she knows not the name of exist, linking one gate to the Izzet goblins at the Mizzium mine. She also links several planeswalkers, one to each gate. She also mentions the existence of a Nephilim, trapped under the Standing Stones.
Finally, she explains the five planeswalkers sealed away the Nephilim using five relics to bind the creature and then, she bids the party adieu.

Returning to the Old Temple, the party is set upon by a group of slithering purple growths and a six-legged being with one eye. This being focuses on Sorval, stealing an item from him before escaping, the purple growths manage to take out Vultha, causing enough distraction to have the cyclopean critter get away with minor injuries.

Friday, July 17, 2020

Shademurk: Unwinding

Session: Sorval / Iskren / Taurio / Rollo / Vultha

Xivaskir 10

When you look up at the Onyx Fang, you know that you are protected. - Iskren

After a long long long day, the party retires to the Wicker Goat, to enjoy some classy r&r (though mainly booze).
Sorval buys a lot of drinks for his (sudden) fans, including a cask of fine ale for his friends. Keying in on the currents that surround the Boros cleric, Iskren suggests a more solid partnership. A set of rings, a matching pair, in order to keep their strength up in battle. Sorval, seeing potential in it, eventually sets the money aside to have them crafted.
As this deal is done, Iskren announces that they will make a speech. Vultha quickly crafts a bone whistle for Rollo to draw the crowd's attention, which subsequently happens.
With the eyes on their table, Iskren makes a rousing speech with notes of potential equality, duty and brotherhood. Praising Sorval and Taurio, Iskren shifts the story to Eda and her inefficient leadership which leads to problems that are solved by the party.
This draws the attention of Eliander Fireborn, who mentions the dissolution of the mercenary Kraul force, the potential dangers of a 'tenth' and that politics are dangerous as a field of employ.
Rollo wins a game of dice against a faerie.
After a while, the party calls it a night, Taurio falls to the ground floor, Iskren retires to the Green Apricot, the Empty Net hosts Rollo and Vultha and the Boros head to their new rooms in the barracks.
As Sorval falls asleep, he has a vision of a shining lady that calls to him, speaking of a great evil threatening her world.

Xivaskir 11-17

The next day, the party splits up a little to investigate their own leads, look into improving themselves and get some feel for the city of Shademurk proper.

Iskren goes to Trevis'di's jewelshop in order to craft the rings. Trevis'di gives an extensive course on metalworking and jewelcraft to Iskren.
During their time off, they spread some more rumours amongst the population and generally tries to boost Sorval as a poster boy for model citizen/hero.

Sorval inspects the Boros library, has many meetings with Lisanne for materials, works the forge a bit in the barracks, searches out whatever intel he can get on Ulgrotha and Serra (the lady of radiance) and runs the beat in town in order to get a grasp of locations and people.

Vultha seeks out some crew for the airship, finding Eebo and Gazro (goblin brothers) and Bilge (human) in places most humid with ale. In addition, he goes to Winston's Hunting Lodge and learns some tricks of the trade from a lizardfolk known as Scaledraft in exchange for a beautifully crafted spear.

Taurio just brews stuff. All the stuff. And also kefir. And with the Boros people nearby, he finds a lot of willing tasters. Before long, they spread the word around and the Wicker Goat gets involved (through Lisanne) and some coin flows to the minotaur.

Rollo goes to the carpenter's hall in order to get some crafting materials and bunkers down to perfect his craft.

Friday, July 3, 2020

Shademurk: Acquiring the Sky

Session: Sorval / Rollo / Iskren / Zantaroth / Taurio / Vultha

Xivaskir 10

We rejoin the group as they explore their surroundings and befriend the lizardfolk, who intimate their position as trapped in the ship - prisoners! A little initial shyness gives way to relieve as the party does not seem intent on torture or murder. A bit of scavenging before moving on rewards the party with riches though, as Iskren manages to open a small box full of beautifully cut sapphires.
Down one of the staircases, the party discovers a room covered in bloody glyphs, threatening to incinerate those who pass through the room's doors without proper permission. A rare moment of arcane understanding (and fire) happens to Vultha, resulting in one of the doors is unsealed and the party moves through... the party except for Rollo, that is. They see a cultist, who is promptly bulldozed by Taurio.
Moving through the next door (and the pulped remains of the cultist), the party see a demonic lady with a spear standing in front of them. She summons forth smaller demons to attack the party and battle is joined. Rollo, hearing the ruckus erupt in the next room, decides to take a shortcut, accidentally triggering a minor conflagration at his point of entry, destroying two of the smaller demons instantly. Sadly enough, this respite only lasts so long, as with each destroyed demon, new ones appear from near the table. Eventually, the party discovers a summoning circle underneath the table and disrupts it (courtesy of Iskren's water cannon jar), while the Cambion sees herself outmatched, strikes down Zantaroth, throws a bag she was carrying into a corner and attempts to run away. The escape itself is forestalled by the three lizardfolk, one of which is brutally impaled on the Cambion's spear, which proves to be enough to slow down the escape and lets the party catch up to and eventually Sorval winds up killing the being.

The disturbance wrought by the entire ordeal, and the removal of a purple 'blob' from a bag the Cambion was carrying, appears to have awoken something, as the entire cave begins to shudder, collapse and a massive eye snaps open nearby, leaving Iskren and Vultha in a leadership role as they use whatever tools they have to coax the vessel to life and into the fresh air. The party uses the time they need between the escape and landing at the Fogger to decide on the name of their vessel (The Onyx Fang).
Once they arrived to relative safety (courtesy of a horde of Boros soldiers), they found a familiar face ready to give their ship a good scrubbing. The surviving lizardfolk (who go by Firebelly and Ewolk, their companion Gizzard having been slain by the Cambion) were allowed to stay on board, expressing their lack of home (having failed a diplomatic mission means their life is probably forfeit if they go home).
The party takes a good look at the purple lump again, with Zantaroth trying to lick it, only to be called back to the side of Eyjafjallajökull who seems perturbed by it.

Unbeknownst to the rest of the party, a vision of Carthelion's symbol had formed in Sorval's mind during the escape. Whether it is a sign of an ancient binding being snapped or the party being protected, he cannot tell.