Thursday, February 27, 2020

Shademurk: Crashing the party

Players: Vultha / Rollo / Iskren / Taurion / Sorval / Amyas

Xivaskir 3 -5

I think I can procure some supplies for 2 gold ~ Lisanne

Having been asked to  attend a posting at the Shademurk, Taurion, Amyas and Sorval head out together with recently promoted Lisanne and added escort Thihm. They travel to the 'murk on foot and on the back of Nodorog.

I eat the entire boar ~ Vultha

Meanwhile, the Gruul pair enjoy a flight on the back of a large gargoyle, intend on keeping them aloft until Iskren is debriefed at the Orzhov seat of Pontiff Dzora. After taking in the sights for a while, they arrive at the Dzora Basilica and are treated to a buffet in order to restore their spirits.
Iskren joins up as they are eating, and eventually they head to the gargoyle in order to reach their new destination, which Iskren is "uniquely qualified" to lend assistance to.

Xivaskir 6

Avaras Vac. Sudera Vac. Nuhage Su Rento Gash. ~ Omnious whispers

The Boros troupe arrives, only to see the Orzhovian gargoyle be shot down over the Murk by a mysterious airship. As they rush to the aid of the unfortunate party, Sorval notices his Boros symbol cracking once he enters the swamp.
At the base of an old chapel, the two groups meet up as eerie whispers announce the arrival of a gang of zombies intend on adding them to their number. A single ghost-like entity seems to be commanding the undead.

Heed my will to you I bind ~ Inscription on an old coin

Iskren, undaunted by these creatures, attempts to bring forth the power of the Orzhov to turn them, but fails to do so due to damage to his holy symbol, much like the one held by Sorval.
It does turn out that both clerics carry an item that can be used instead of their Guild-symbols and they soon turn to these for divine aid.
The groups, working in an uneasy tandem, manage to defeat the attackers and seek to explore the chapel before heading to Shademurk.

The Shadow Mage's Bane lies upon you! ~ A curse used by Carthelion's followers

Moderately overconfident, Rollo jumps in through one of the broken chapel windows and is set upon by three shades. The dragonborn falls, but his new-found allies rally around his unconscious form and defeat these enemies as well.
An inspection of the chapel shows it to have been a shrine to the Wanderer, a mysterious entity wielding a single-edged blade. While power remains here still, it would seem the gaze of the deity has left this place, allowing for the shades to lay an ambush for unsuspecting visitors.

If I wanted someone to kiss my ass, I'd hire someone to do it. ~ Eda

Arriving in the town, the party briefs Thihm of the happenings and is sent forth to meet the mayor of Shademurk, a curt lady known as Eda, who seems immune to the charms of Iskren. She speaks of a haunted dwelling west of town and asks the arrivals to look into it.
The party, exhausted from their battles, seeks shelter for the night.

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