Tuesday, April 14, 2020

Shademurk: The Hotel Basement

Session: Taurio/Rollo/Iskren/Vultha/Sorval

Xiviskir 7

Commander, 
my friends have gone on an investigation of the haunted house beyond the walls of the town, 
I would like to ask for assistance on their behalf. 
Forces are at work to prevent us from going there, including an ambush within the walls.
It is unsightly for me to leave them to these troubles, but my duties have called me elsewhere. 
Kind regards,
Amyas

Xiviskir 8

I was notified of your arrival here and am pleased to see you all so hale. 
Allow me to bestow upon you the boon of teardrops, so that you may discover the secrets of this place and return to us safely. ~Pierakor "Feather" az Vinrenn D'rav 

We find our heroes after their heroic struggles against magical upholstery, with the liberated prisoners in tow, being called by a glowing light that pours through the very paintings that hang all around the top floor of the hotel. Upon arriving at the lounge, they spy the radiant form of a Boros Firemane Angel. This Angel, known to the pair of Boros guildsmen as Feather, speaks to the party words of praise and comfort, assuring them their deeds here would be told to those responsible for the progression in the ranks of their respective guilds. She also passes the group a handful of Teardrops, powerful crystalized mana spheres that can be ingested in order to ward off wounds and fatigue.

The party then set off to truly liberate their charges and delivers them to a Boros patrol that happens to be passing by. Some discussion as to the treatment of the newly released later, the party heads back in. Taking some time to spy out their situation, the party discovered a staircase leading down as a more stealthy way of getting to the basement. Arriving there, they found the corpse of a missing Emberfist, which they stripped of valuables after defeating a glibbery mass of corpse-dwelling maggots.
Iskren's investigation of the basement yielded the location of a secret door, which was promptly used to access an abandoned resting chamber. Opening one of the doors, they get ambushed by a couple of bandits. One of these, a spellcaster known as Sanbalet, relents after facing the brunt of a quick counter by the party, instead convincing the party of releasing him in exchange for an airship.
Or at least, partially convince, as suspicion to his motives still exists, so the party ties him up while they seek out the 'key' to operate the airship, said to be in the barred room next to Sanbalet's quarters.
To the sheer surprise of nobody, it turned out that the rogue was lying, sending the party to face off against a group of skeletal opponents, including an ancient alchemist. Try as the undead might though, the cohesion of the group proves too much and soon they die their final death.
The quarters of the undead provide little of use, though they do contain a decent chunk of treasure and valuables. 

After checking off the potential threat to their rear, namely killing Sanbalet, the party sets itself down for resting, only to be ambushed minutes later by a part of the bandit group that was hiding behind a secret door. 
The combat that ensued saw the death of all the attackers and the party rejoiced in having access to the further cave system.
They explore and clear out the depths of the basement, eventually discovering a small airship and a large dock behind it, putting some truth to Sanbalet's claims by their own hand, though the dock is empty... for now.

Xiviskir 9

The targets have proven themselves to be dangerous enough to foil Sanbalet's smuggling operation. 
Requesting back-up from our brethren.
We shall reclaim what is ours yet.

Leaving behind the hotel, they return to Shademurk proper in order to brief the mayor, Eda Oweland, of their success.  She seems suitably impressed by the deeds of the party, hands them 200 gold as reward for their deeds and informs them of Eliander Fireborn's request for their presence.
 

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